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Hi,
I've used the Windows Media Player Plug-in Wizard to create a UI plugin in C++ and I'm listening for PositionChange events.
When PositionChange fires the oldPosition and newPosition appear to be positive or negative random numbers according to the VS.NET 2005 debugger.
The wizard set up the method as: void STDMETHODCALLTYPE PositionChange( double oldPosition, double newPosition);
PositionChange seems to work fine in Scripting, just not in C++. Is there something I should have done to properly initialise things that the wizard didn't do?
Thanks,
- Chris
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