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I wrote a source (via windows media foundation) for wmp11 on vista which has its own buffering mechanism. However, there is some issue with this buffering - once buffering start event (MEBufferingStarted) is sent out to wmp, wmp stops rendering, and once the buffering end event is sent out to wmp, the playback resumes but the duration of buffering is added into the presentation clock. So wmp tries to playback as fast as it can. I'm wondering why this happens, maybe wmp check its own buffering and found nothing buffered, then adds the duration into the presentation clock? Thanks
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