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Group:  English: Entertainment » microsoft.public.windowsmedia.sdk
Thread: Getting stand-alone WMP DSP plugins to also load in an ActiveX WMP control?

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Getting stand-alone WMP DSP plugins to also load in an ActiveX WMP control?
RickH <passport[ at ]windcrestsoftware.com> 4/26/2007 4:12:52 PM
I'm using the WMP on a winForm in a quickie VB.Net application as an
activeX control through the default VSStudio generated COM interop.
Class name:

AxWMPLib.AxWindowsMediaPlayer

All is working fine except that the audio is not going through any DSP
plug ins that the user currently has set to "on" in the full-blown-
stand-alone WMP.

Does the activeX WMP control not load the DSP plugins that the stand-
alone WMP does load? In particular, if the user has the SRS WOW plug
in turned on in WMP, should'nt it also be loaded by default when I
instantiate WMP as a winForm control? Is there any way to get to the
plugins via the activeX WMPLib?

Thanks
Rick

RE: Getting stand-alone WMP DSP plugins to also load in an ActiveX WMP
darrens 5/4/2007 4:42:01 AM


"RickH" wrote:

[Quoted Text]
> I'm using the WMP on a winForm in a quickie VB.Net application as an
> activeX control through the default VSStudio generated COM interop.
> Class name:
>
> AxWMPLib.AxWindowsMediaPlayer
>
> All is working fine except that the audio is not going through any DSP
> plug ins that the user currently has set to "on" in the full-blown-
> stand-alone WMP.
>
> Does the activeX WMP control not load the DSP plugins that the stand-
> alone WMP does load? In particular, if the user has the SRS WOW plug
> in turned on in WMP, should'nt it also be loaded by default when I
> instantiate WMP as a winForm control? Is there any way to get to the
> plugins via the activeX WMPLib?
>
> Thanks
> Rick
>
>

DSP plugins should get loaded both in the OCX and in stand-alone WMP. I
know this for a fact as I'm doing the same thing.

UI plugins do not get loaded in the OCX mode.

Have you tried putting a breakpoint in your constructor? Just because
ProcessOutput is not being called doesn't mean your plugin isn't being
loaded. Media type negotiation may be failing.

I would suggest first setting a breakpoint in your DllMain. If that gets
hit, put one in the constructor of your DSP class. If that gets hit, put
instrumentation in the format negotiation methods (SetInputType etc.)

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