|
|
I upgraded to Vista recently, and the poor image quality of the Windows Photo Gallery is really getting to me.
If you use the zoom feature to zoom past 100% actual size, the picture gets so bad, that it's almost impossible to read small text.
Here's an sample image at 100%: http://s2.supload.com/files/default/fox-20070511003021.bmp
Here is the sample image zoomed slightly: http://s2.supload.com/files/default/fox-zoom.jpg
So, the question is... Is this a problem on my end, or a problem with the software itself. The Windows Photo and Fax viewer for Windows XP never had this problem.
|
|
I think it might be a problem with your video driver (are you using an Nvidia graphics card?). I don't see that problem on my PC using your sample image, and I've never experienced zooming quality issues with Photo Gallery.
-- Dave Johnson Windows User Assistance team Microsoft Corporation
|
|
On Fri, 11 May 2007 08:57:35 -0700, "Dave Johnson [MSFT]" <davejoh[ at ]online.microsoft.com> wrote:
[Quoted Text] >I think it might be a problem with your video driver (are you using an >Nvidia graphics card?). I don't see that problem on my PC using your sample >image, and I've never experienced zooming quality issues with Photo Gallery.
I do have a Nvidia card, installed the latest drivers and the quality on zoom in Photo Gallery is about the same as any graphic viewer.
One BIG problem with zooming in on any raster or bitmaped based image is the more your zoom the more pixelated the image becomes. This of course is due the image itself since it is comprised totally of rectangular pixels, thus the more you zoom the more staircase effect you'll get.
For more: http://en.wikipedia.org/wiki/Raster_graphics
While it has nothing to do directly with Photo Gallery or any application that zooms in on the fly, one trick you can apply if you must enlarge a image much and intend to keep the enlarged version is to enlarge it in small steps. In other words if if want to make a image 50% larger, rather then making it 150% in one step instead make it 110% larger in the first pass then enlarge that file and so on until you get the degree of enlargement you need. BEFORE attempting you should save in a lossless format such as .tiff so not to further reduce the quality due to multiple compression steps. Only once you are satisfied with the final result should the last file be saved in a compressed format such as .jpg.
WHICH program you use of course makes all the difference. For example Photoshop is very good at this, lessor applications are not. What method you use also impacts the overall quality.
The "secret" is how the image gets interpolated.
While technical and mostly fairly advanced math, the "how" is interesting reading: Also explains why they teach Algebra in high school. :-)
http://en.wikipedia.org/wiki/Bilinear_interpolation
http://en.wikipedia.org/wiki/Bicubic_interpolation
The second method (if available in your graphic application) is more powerful, but slower, however if often gives superior results. This applies to both still images and video color correction and transcoding.
The reason is for raster based graphics when you enlarge them it is better to sample not only ajoining pixels, ie what a pixel's neighbor is above, below and left and right, then caculate on this, as it is done in bilinear interpolation, but also to sample what pixels are on the diagonal (Bicubic method) thus caculating the square or using a two dimensional caculation which often yields better results picking up more predominating tones since under this method some pixels get a weighted average of this caculation. How "good" any enlargement looks is not only impacted by how much it is enlarged, but how the added pixels get caculated. If you do it in small steps, the guess work is less and you're less likely to introduce error. Now you know. ;-)
|
|
Hi ShocWave & Dave, I have the same problem.
In XP when you opened an image to preview it, and zoomed in, it would do realtime optimization to remove the pixellation, giving a nice Photoshop-esque realtime enlargement on-screen.
In Vista's Photo Gallery viewer, it pixellates the image horribly when zooming into the preview. Is this by design and is there any way round it?
I would have thought with all the Aero image trickery going on, they wouldn't remove a feature like this that was in XP.
I have tried the latest NVIDIA drivers from Microsoft WHQL (Jan-07) and direct from Sony (Mar-07) and all of them do this. I have a VAIO laptop with the GeForce Go 7400 graphics set. -- Thanks, CJSnet
Recommended: * http://search.superhighstreet.com - Finds anything or they pay! * http://www.superhighstreet.com & http://www.oxfordstreet.com - Beat the crowds with Virtual Streetscapes
[remove 'teeth' to e-mail me]
"Dave Johnson [MSFT]" <davejoh[ at ]online.microsoft.com> wrote in message news:602A0CD5-8B5D-417D-9C26-3ED97A0AD8A8[ at ]microsoft.com...
[Quoted Text] >I think it might be a problem with your video driver (are you using an >Nvidia graphics card?). I don't see that problem on my PC using your sample >image, and I've never experienced zooming quality issues with Photo >Gallery. > > -- > Dave Johnson > Windows User Assistance team > Microsoft Corporation
|
|
|